Tuesday, November 20, 2012

Without the ploy leans the unsure faithful.





Last week I participated in Fuck This Jam, a week-long game jam centered around the concept of creating games in genres you dislike. I worked with the very talented Dan Hett, a programmer from Manchester, UK that I met by chance the day the jam started. For my first jam, I think it went incredibly well.

We decided to make a match-three mechanic game with a turn-based battle theme. We didn't get all the features we wanted in, but it was still a lot of fun. It also sounds like Dan is game for continuing to work on this now that the jam is done.

Click on the image above to check out a sample of the assets I created during the week (or click HERE, if that doesn't work).

To play the game, go HERE (though, keep in mind, the game is not finished).

Tuesday, November 6, 2012

The deadline favors the transient body.







Had to put this down for a while to work on other projects, but I picked it back up again the other night. Still very much in the blockout stage, but progress is progress.

Sunday, September 30, 2012

The spontaneous variance crashs into every pardon.







A bit more progress with my pro bender sculpt. Hopefully updates should be more frequent now that I've moved into a new apartment and have access to internet again.

More to come.

Saturday, September 15, 2012

A gasp imposes a bizarre wizard outside the noise.






Cafe drawing. Sketching out some hair ideas for the bender sculpt. More updates on that coming soon.

Friday, September 7, 2012

The plate collapses under every opposing cheat.








More progress on the pro bender. I'm getting to a point where I should probably do a quick retopo. The only problem with dynamesh that I've found thus far is that it deletes your lower subdivision levels, and therefore you can't go back down to a lower rez to make adjustments.

You can also see a bit of the process I'm doing here with adding on meshes and using dynamesh to combine them as one. The legs, for example, are being placed and adjusted before I add them in.

Wednesday, September 5, 2012

The polite coast blinks within a camera.








Some more work on my pro bender sculpt. Blocking out the torso now and using dynamesh to add on parts as I go. More to come.

Thursday, August 23, 2012

The tutorial slogan troubles the excited shame.














Various doodles I've been meaning to upload. Also, more progress on the pro bender sculpt coming soon.

Thursday, August 16, 2012

The varying lecturer volunteers without the smelly owner.





Some more progress on my pro bender sculpt. Still a long way to go, and I can already see things I'd like to change.

More to come.

Tuesday, July 24, 2012

A cliff changes past the tube.







Been working on a new personal project on the side. I want to sculpt a team of Pro Benders from Legend of Korra. The first one I'm starting out with is an earth bender. Since earth bending is about will power and (in many cases) brute force, I wanted him to be a bit more bulked up. Still need to figure out a hairstyle for him, but I'm going to move on to blocking out the rest of his body.

Wednesday, April 18, 2012

How can the fiscal gas exchange the crossword?






I'm digging the new avatar series (Legend of Korra). The art style, animation and writing has really matured, which is exactly what I felt the first series lacked. Can't wait to see more! I've been itching to do some fan art, so this is Tenzin, one of Aang's sons, from LoK.

Monday, April 9, 2012

Does a composite swear in an empties clique?







Couple more doodles from the sketchbook.

Wednesday, April 4, 2012

The courage succeeds?






Had some fun painting over the mech sketch from my sketchook. Must be all the Blacklight I've been playing lately.

Thursday, March 29, 2012

Tuesday, March 20, 2012

A caffeine figures the bought network against the egg.







A concept painting of Teddy Roosevelt for a new project my friend, Gerritt, and I are working on. The original concept sketch was done by Gerritt Perkins. I did the paintover above it.

Monday, March 5, 2012

When can a repetitive hope boss the crisp slang?








Got a side gig doing illustration for a childrens e-book. Depending on the NDA stipulations, I might have more process work up here, but for now I think it's okay to post this look and feel.

And, of course, some more cafe drawing.

Friday, February 10, 2012

A name volunteers across the rear photo.






Some sketches from TAG this past month! I also have a 3d project in the works. Progress pics to come soon.

Friday, January 20, 2012

When will the narrow sigh compose?






Some more process work for a personal project. Some 3d stuff (different project) coming soon too!