Sunday, September 30, 2012

The spontaneous variance crashs into every pardon.

A bit more progress with my pro bender sculpt. Hopefully updates should be more frequent now that I've moved into a new apartment and have access to internet again.

More to come.

Saturday, September 15, 2012

A gasp imposes a bizarre wizard outside the noise.

Cafe drawing. Sketching out some hair ideas for the bender sculpt. More updates on that coming soon.

Friday, September 7, 2012

The plate collapses under every opposing cheat.

More progress on the pro bender. I'm getting to a point where I should probably do a quick retopo. The only problem with dynamesh that I've found thus far is that it deletes your lower subdivision levels, and therefore you can't go back down to a lower rez to make adjustments.

You can also see a bit of the process I'm doing here with adding on meshes and using dynamesh to combine them as one. The legs, for example, are being placed and adjusted before I add them in.

Wednesday, September 5, 2012

The polite coast blinks within a camera.

Some more work on my pro bender sculpt. Blocking out the torso now and using dynamesh to add on parts as I go. More to come.