More texturing WIP.
Sunday, October 31, 2010
Friday, October 29, 2010
Some texturing WIP. I'm trying something new this time with the textures. The style of this game emphasizes lush colors and a painterly touch. I'm trying to add a bit more of an open brushwork look to the textures.
Still a lot more to go. And I'll need to add the alpha in there for the hair.
Monday, October 25, 2010
Sunday, October 24, 2010
Anatomy is a little wonky at parts, but I'm trying to work on drawing from imagination. Definitely helps to see where I need improvement.
Also, major changes in our senior project coming. Expect a new animatic soon.
Friday, October 22, 2010
Thursday, October 21, 2010
We're done with the first pass of our animatic for our project this year. This is just to get a sense of timing and the overall feel of our story. Since it's the first time seeing all the scenes laid out with each other, this will give us an idea of where we need to make changes and tweaks.
Monday, October 18, 2010
Quadruped design for my zbrush class. I imagine him wearing a harness of some sort, but I haven't designed that yet.
Saturday, October 16, 2010
Wednesday, October 13, 2010
More progress pictures for the art test. I missed the deadline (it was due at midnight tonight), but it will still be a portfolio piece. Still needs a spec map.