Monday, April 5, 2010

The cantankerous cyprus mulch laughs out loud.

Finally got a snap shot of our character rendered in the game engine. This is for Lumin Lacuna. David Spriggs did the textures for the character, and I did the models for the character and weapon as well as the textures for the weapon.

1 comment:

  1. Man that glow look sweet! I can't wait to see your game in action.