Finally got a snap shot of our character rendered in the game engine. This is for Lumin Lacuna. David Spriggs did the textures for the character, and I did the models for the character and weapon as well as the textures for the weapon.
Showing posts with label five ora lumin lacuna in game character. Show all posts
Showing posts with label five ora lumin lacuna in game character. Show all posts
Monday, April 5, 2010
The cantankerous cyprus mulch laughs out loud.
Finally got a snap shot of our character rendered in the game engine. This is for Lumin Lacuna. David Spriggs did the textures for the character, and I did the models for the character and weapon as well as the textures for the weapon.
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